Reinventing the Audience Experience at Salon Series #3: A streamed dance event Often times, at the Centre for Digital Media’s MDM Program, we challenge our learners to innovate.… audience, AX, CDM, collaboration, composition, dance, digital prototyping, disruption, disruptive, hybrid, iterative, mdm program, MovEnt, reconstruct, small stage, social media
Case Studies: Interactive Digital Media Artifacts In the past 15 years I have mentored over 35 projects and 205 graduate students on… case studies, digital media, documentation, game, installation, mdm program, mobile application, pennefather, prototyping, research, research question, statement, web
PhD Research The map below represents a typology I developed with faculty at the Master of Digital Media… faculty, mdm program, mentoring, PhD, research, self-regulation
‘Learning Through Error’ when Solving Problems In last week’s article ‘Improvisation Principles and Techniques for Design’, Gerber (2007), highlights five areas in… collaboration, collaborative design, design, digital prototyping, error, game, improv, improvisation, learning, mdm program, mistakes, rapid prototyping, reflection
Disrupting the Assumption of Collaboration Why should we assume that collaboration means the same thing to different people? Is it enough… collaboration, communication, design, drawing, exercise, learning, mdm, mdm program, mechanics, pennefather, rules, rules of play, strategic, time
Crowd Surfing Love @ the Centre for Digital Media What better way for a brave group of Chinese students from the Communication University of China to start… CDM, classroom, crowd surfing, disruption, fun, game, improv, improvisation, interaction, learning, mdm program, pennefather, risk, teaching, trust
Work with New Others…Often It’s difficult advocating the unknown joys and perils of collaborating with others when I’d rather talk about the… collaboration, disruption, disruptive, learning, mdm program, others, pennefather, teaching
Assume Learners Are Not Empty Headed I’ve seen so many teachers think that learners need to be broken down. In order to… disruption, improvisation, intelligence, interaction, learners, mdm program, pennefather, teaching
Disrupting the Classroom This video shot at the Masters of Digital Media Program by learners who over the years have contributed… CDM, classroom, disruption, disruptive, improv, improvisation, interaction, learners, mdm, mdm program, pennefather, teaching
Improvisation & Communication A short video detailing the advantages improvisation has to support communication in collaborative activities. Shot with… CDM, communication, disruption, disruptive, improv, improvisation, interaction, mdm, mdm program, pennefather