Author: patrick

  • The known unknowns of an improv session

    The known unknowns of an improv session

    I admit that I tend to over plan improv sessions. It’s not really an intended strategy. It’s not because I don’t want to integrate the spontaneous into a course structure, nor because i’m afraid to go with the unplanned, which, is usually what happens. It’s because letting participants know a little of what they are…

  • Lurning through Failur

    This is a presentation that I prepared early in 2017 for a seminar at Simon Fraser University’s Faculty of Communications, Art and Technology on the theme of Failure and Learning.

  • Why Lying on Facebook is Good Prosocial Behaviour

    Why Lying on Facebook is Good Prosocial Behaviour

    Like it or not, there are multiple reasons for lying on Facebook. In SpottyWood and HandCock’s (not exactly how they spell their surnames, 2016) investigation, they uncovered that “participants post prosocial lies on Facebook when posting publicly on the site”. Prosocial lies? You know, those posted deceptions that “involve the transmission of information that misleads…

  • Impostering the Scholarly

    Impostering the Scholarly

    … is an impossibly rewarding endeavour of everlasting proportions. Whether you are a systems librarian (Gordon, 2003), insecure with your academic identity (Knights & Clarke, 2013), or my therapist (DeAngelis, 1987), at some point as you transition into a community of practice, you may for a wondrous and fleeting moment in history “feel like you’re…

  • A Modular VR Instructional Design

    A Modular VR Instructional Design

    Upcoming posts will mainly consist of course overviews and the reasoning behind each. Their iterative design has been motivated by having to guide and mentor learners through the choppy, foggy, disorienting and at times nausea-inducing waters of VR productions. Areas covered will include VR production pipelines, VR UX, prototyping, user-testing, and more. I insist that…

  • A failed attempt at re-contextualizing the scholarly for the purposes of more exposure

    A failed attempt at re-contextualizing the scholarly for the purposes of more exposure

    In a recent survey conducted in my head, 9, 999, 999 out of 10, 000, 000 imaginary people rarely read scholarly work because in the words of Wolff (2007 ) “it is rather hard to escape the conclusion that academic writing is boring because academics wouldn’t have it any other way” (as cited in Guthrie,…

  • Oh but have you read Scoville and Milner

    Oh but have you read Scoville and Milner

    Many of us have had the embarrassing public opportunity to witness a voice in the room that at one point sounds out “Oh but have you read so-and-so who says this-and-this”. The proclamation, a challenge perhaps to some argumentative futurist discourse stops time itself, freezes the interrupted, taking the horse off the track and causing…

  • Quite Strange Results

    Quite Strange Results

    “Quite strange results”, like those found in Hamada, Nagashima, & Shiomi’s (2001) research on “collagen as a new fish allergen”, often manifest from adaptations of “children’s literature” like Alice in Wonderland. Strange adaptations of Alice, according to Martin (2010), are evident when we examine “the particular ways in which these stories have been translated into the interactive…

  • PhD Dissertation in Brief

    The main purpose of my Action Research investigation was to better understand how post-secondary faculty mentor self-regulatory behaviours in a project-based learning environment (PjBL). The secondary purpose was to understand how the Action Research process supported faculty in their mentoring. Lastly, understanding learner perceptions of being mentored and how the faculty’s mentoring of specific self-regulatory…

  • However Maslow 1943

    However Maslow 1943

    However Maslow 1943   “However” (Maslow, 1943), “it” (Holtgraves, 1997) “may” (Foot, 1972) “be” (Bloom, 1971) “just as likely” (Gambetta, 2000) “to rely on” (Bartolo, Cubelli, Della Sala & Drei, 2003) “another” (Ricoeur, 1992) “person’s” (Clarke, 1964) “idea” (Ormerod, Twidale, Sas, Gomes da Silva & McKnight, 2006) “to support the construction of” (Belland, Glazewski, &…

  • Reinventing the Audience Experience at Salon Series #3: A streamed dance event

    Reinventing the Audience Experience at Salon Series #3: A streamed dance event

    Often times, at the Centre for Digital Media’s MDM Program, we challenge our learners to innovate. So what does innovation look like in the social media space? Is there any room for innovation or are we stuck in the “just tweet that out to get attention” loop? Are we destined to mainly rely on Facebook…

  • Small Stage Prototyping Lab 3

    Small Stage Prototyping Lab 3

    I had the privilege of co-facilitating a third prototyping workshop with Julie-anne Saroyan presented by Small Stage, this time with the talented dancers from Ballet BC as well as kickass indie choreographers and small stage artistic associates Karissa Barry & Vanessa Goodman (both in Vanessa’s upcoming show) and Dayna Zyndrowskinowski at the Centre for Digital Media in Vancouver this…

  • Sound Tech in the Theatre

    Sound Tech in the Theatre

    Hypersonic speakers for The Crucible at Studio 58 In a production of The Crucible, I wanted the audience to feel what it might be like to hear voices in their heads. We realized that the best way to achieve this was not simply to focus the speakers from the grid above and point them in one…

  • a story about getting it right

    a story about getting it right

    The dreaded book dance cue. 5 years. 5 long years. It’s not often that we get the chance as designers to re-work our creations over a long period of time. We are usually constrained by timelines, the influence of the visioneer, etc… I was fortunate to have that rare opportunity to work on a show…

  • Case Studies: Interactive Digital Media Artifacts

    In the past 15 years I have mentored over 35 projects and 205 graduate students on various virtual productions leading to interactive digital prototypes (game, mobile, installation, video and web apps) for real-world clients. Documentation generally consisted of a problem statement, problem(s) to solve, research, executive summary, methods, and applying a user-centered methodology. The documents…

  • Sound Design for Interactive Mini-Theatre

    Sound Design for Interactive Mini-Theatre

    The challenge to reinvent the stage for theatrical design has resulted in more interactive and immersive experiences. The selections below represent a wide range of work and these examples, part of a body of work presented at Hive in Vancouver (a unique offering of mini-pieces in the same warehouse space and rotating small audiences) represent one future…

  • PhD Research

    PhD Research

    The map below represents a typology I developed with faculty at the Master of Digital Media Program in order to better operationalize the mentoring strategies they used to mentor self-regulatory behaviours from learners on projects with clients from the video game industry.  I am now a PhD Candidate with all-but-dissertation (ABD) status, anticipating a defence…

  • Music for Dance Film Series 1

    Music for Dance Film Series 1

    This was one of the first Dance for Film projects I collaborated on. Alving Erasga Tolentino transposed  his live performances to the small screen for what was once Bravo Television.

  • Dances for a Small Stage

    Dances for a Small Stage

    Dances for A Small Stage has been an ongoing collaborator/2004-2016. Dance for a small venue has appeal particularly when it meets the essences of Weimar Cabaret. Small Stage shows have often acted as an incubator for artists to experiment and create work, often technologically challenging in front of a live audience in a more casual…

  • Live Music and Songs

    Live Music and Songs

    The productions below highlight some of my ongoing exploration of integrating live and pre-recorded songs into the design using text from the script and coaching actors to deliver. Many productions I’ve been involved in have demanded some kind of live element and/or live, mixed with recorded. This has been a worthwhile challenge and one of balance,…