The known unknowns of an improv session I admit that I tend to over plan improv sessions. It’s not really an intended strategy.… agility, improv, magic, pennefather, plan, resilience, strategic, unknown
Lurning through Failur This is a presentation that I prepared early in 2017 for a seminar at Simon Fraser… digital prototyping, disruption, disruptive, failing, improv, improvisation, learning, reflection, success
A Modular VR Instructional Design Upcoming posts will mainly consist of course overviews and the reasoning behind each. Their iterative design… affordances, brain, constraints, design, instructional design, learning, pennefather, pipeline, prototyping, teaching, user-testing, virtual reality, vr, vrpreneurs
Case Studies: Interactive Digital Media Artifacts In the past 15 years I have mentored over 35 projects and 205 graduate students on… case studies, digital media, documentation, game, installation, mdm program, mobile application, pennefather, prototyping, research, research question, statement, web
Teaching Prototypically As a teacher, embracing the values of prototyping has meant a solid commitment, understanding and breakdown… design, digital prototyping, hybrid, pennefather, philosophy, prototyping, reflection, teaching