I am an Assistant Professor co-appointed with UBC Theatre and Film and the Faculty of Arts teaching, mentoring, supervising graduate and undergraduate students, and conducting research on phenomena related to the experiences of extended realities and the creative opportunities of artificial intelligence. Every course that I teach has some element of project-based learning that is integrated either on its own or in collaboration with other courses and colleagues. I have mentored and supervised over 200 graduate students on 40 client-based digital media projects, many of them Mixed Reality Projects. That experience has culminated in a book called Mentoring Digital Media Projects, published with Springer Nature. A current upper level undergraduate course that I teach through Arts, MDIA 470, and in collaboration with the Emerging Media Lab, recently won a national IT award. Here are some examples of projects that were developed in the course.
In all project-based learning courses, my goal is to support learners in developing 21st Century skills and competencies that continue to build on their innate capacities to be creative, collaborative and manage their own learning. Learner interactions are informed by ongoing research into collaborative practices, project-based learning, mentoring, self-regulation, rapid prototyping, agile software development, and a commitment to bridging the gap between what I design and teach, with what is requested by a rapidly changing, team-based digital media industry.
I continue to collaborate with learning organizations internationally to design courses that reflect the needs of diverse communities of practice for those within and outside of academic institutions. Within the UBC learning ecosystem I am faculty in residence at the Emerging Media Lab supporting the design of software development learning pipelines and integrating EML projects within UBC curriculum and teach a Managing Creativity course for a Biomedical Visualization Certificate.
Teaching & Learning
I am an Assistant Professor co-appointed with UBC Theatre and Film and the Faculty of Arts teaching, mentoring, supervising graduate and undergraduate students, and conducting research on phenomena related to the experiences of extended realities and the creative opportunities of artificial intelligence. Every course that I teach has some element of project-based learning that is integrated either on its own or in collaboration with other courses and colleagues. I have mentored and supervised over 200 graduate students on 40 client-based digital media projects, many of them Mixed Reality Projects. That experience has culminated in a book called Mentoring Digital Media Projects, published with Springer Nature. A current upper level undergraduate course that I teach through Arts, MDIA 470, and in collaboration with the Emerging Media Lab, recently won a national IT award. Here are some examples of projects that were developed in the course.
In all project-based learning courses, my goal is to support learners in developing 21st Century skills and competencies that continue to build on their innate capacities to be creative, collaborative and manage their own learning. Learner interactions are informed by ongoing research into collaborative practices, project-based learning, mentoring, self-regulation, rapid prototyping, agile software development, and a commitment to bridging the gap between what I design and teach, with what is requested by a rapidly changing, team-based digital media industry.
I continue to collaborate with learning organizations internationally to design courses that reflect the needs of diverse communities of practice for those within and outside of academic institutions. Within the UBC learning ecosystem I am faculty in residence at the Emerging Media Lab supporting the design of software development learning pipelines and integrating EML projects within UBC curriculum and teach a Managing Creativity course for a Biomedical Visualization Certificate.
Ongoing collaborations with Extended Learning @ UBC have resulted in numerous courses as a response to Covid-19, including the development of a free EdX course Re-Imagine Work: Strategies During Covid-19 and Beyond and a certification program Human Centered Design for Work at a Distance.