Here’s a video of my portion of a game-based panel presentation I was part of at UBC’s Press Start: Culture, Industry and Innovation in Japanese Gaming, complete with crispy audio. It does give you an idea of my ongoing interest in engaging learners (whoever they may be) in whatever the context may be.
Sadly, issues with the lav beyond my control occurred during the presentation with a sudden inability for the camera operator to adjust sound. I did try and reduce the distortion with a combined use of eq, compression, and other sound editing plug-ins but there’s only so much you can eliminate without reducing the comprehension of the spoken word.