
The improv course he teaches at the MDM Program and beginning in 2021 at UBC are aligned in their approach to support learners in: 1)Cultivating an increased awareness of the spontaneous actions and interactions that occur when working on projects with others; 2) Exercising improv abilities using tools and processes that increase alignment with others during any creative pipeline, and; 3)Reflecting on how these might improve the creative, collaborative, design and management of a project.
In the project-based learning courses, he empowers learners to transform into creative and effective collaborators on multi-disciplinary project teams with the end goal of becoming the designers of their own digital future. His innovative/iterative approach as an educator is fueled by ongoing research into collaborative practices, project-based learning, mentoring, self-regulation, and a relentless commitment to bridging the gap between what he designs and teaches, and what is demanded by a rapidly changing, team-based digital media industry. He has mentored, managed and designed instruction on the MDM Program’s industry-funded projects from mobile apps to VR projects with the following client collaborators: InTransit BC, Anthymn, Bateman Centre Interactive Visualization Project (BCIVP), Big Bertha Studios, Business Simulation Training, Carbon Chaos 2010, Chinchilla, Clarity Toolkit: Bringing Business Back To Its Senses, CODEstruction, CoLab, Community Pulse, Curate Your Own Collection, CyberPatient, D-Sign Touchless Interactive Systems, Digital Decisions, Eagle Eye, Fashion Game, GO, kindamals, Man Kind, Man Up Canada , Mirage, Monsterholic, O:N Studios, Precipice, Pwny Arcade, RAMsquared, RDM, Redshift, Shift Seven Interactive, Sofa So Good, Studio 777, TaxiCity: Vancouver, Team Labyrinth, The Road Less Travelled, THESIX, Timber, UBC Fisheries Project, V-Track Project, Virtual Rainforest Initiative, WOMP!, YATTA
Patrick continues to support educators and programs worldwide and is in-demand at various institutions and conferences internationally in Canada, China, Japan and the United States. Most recently he has designed a number of innovative courses on EdX including: Human Centered Design for Work at a Distance.